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SDL
2.0
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#include "../../SDL_internal.h"#include "SDL_events.h"#include "../SDL_sysjoystick.h"#include "../../core/windows/SDL_windows.h"#include "../../core/windows/SDL_directx.h"
Include dependency graph for SDL_windowsjoystick_c.h:Go to the source code of this file.
Data Structures | |
| struct | JoyStick_DeviceData |
| struct | input_t |
| struct | recDevice |
Macros | |
| #define | MAX_INPUTS 256 /* each joystick can have up to 256 inputs */ |
Enumerations | |
| enum | Type { BUTTON, AXIS, HAT } |
Functions | |
| void | SDL_SYS_AddJoystickDevice (JoyStick_DeviceData *device) |
Variables | |
| JoyStick_DeviceData * | SYS_Joystick |
| #define MAX_INPUTS 256 /* each joystick can have up to 256 inputs */ |
Definition at line 28 of file SDL_windowsjoystick_c.h.
| enum Type |
| Enumerator | |
|---|---|
| BUTTON | |
| AXIS | |
| HAT | |
Definition at line 45 of file SDL_windowsjoystick_c.h.
| void SDL_SYS_AddJoystickDevice | ( | JoyStick_DeviceData * | device | ) |
| JoyStick_DeviceData* SYS_Joystick |