#include "../../SDL_internal.h"
#include "SDL.h"
#include "SDL_syswm.h"
#include "SDL_bframebuffer.h"
#include <stdio.h>
#include <AppKit.h>
#include <InterfaceKit.h>
#include <be/game/DirectWindow.h>
#include "SDL_events.h"
#include "../../main/haiku/SDL_BApp.h"
Go to the source code of this file.
| Enumerator |
|---|
| BWIN_MOVE_WINDOW |
|
| BWIN_RESIZE_WINDOW |
|
| BWIN_SHOW_WINDOW |
|
| BWIN_HIDE_WINDOW |
|
| BWIN_MAXIMIZE_WINDOW |
|
| BWIN_MINIMIZE_WINDOW |
|
| BWIN_RESTORE_WINDOW |
|
| BWIN_SET_TITLE |
|
| BWIN_SET_BORDERED |
|
| BWIN_FULLSCREEN |
|
Definition at line 49 of file SDL_BWin.h.